![apple sandbox coloring app apple sandbox coloring app](https://is3-ssl.mzstatic.com/image/thumb/Purple118/v4/c2/23/2c/c2232cc6-dd48-2704-6939-4977e47af3e8/source/512x512bb.jpg)
#APPLE SANDBOX COLORING APP INSTALL#
I do want to have to explicitly authorize some random app before it can install a printer system extension, or before it can scan my entire disk. If I'm using the App Store stuff, then my text editor can't edit all my files, my video player can't open videos when I double-click them, my Evernote can't print to PDF, my disk usage analyzer can't analyze my disk because it can't ask me for authorization to do so, and so on.Īt the same time, though, in theory I do want sandboxing, at least by default. As a user, I often go to pains to avoid getting the App Store version of an app, if an alternative exists, because those apps are crippled to such a degree that they aren't worth using. But force Mac devs to castrate their apps even more, and there won't be anything left to protect. IMO Apple should drop the Mac app sandbox altogether (though continue to sandbox system services, which is totally sensible, and maybe retain something geared towards browsers.) The code signing requirements and dev cert revocation, which has been successfully used to remotely disable malware, will be sufficient security: the Mac community is good at sussing out bad actors. The price is far too high and the benefits too little. In return it offers security inferior to a web app, as this post illustrates.
#APPLE SANDBOX COLORING APP FOR MAC#
For Mac apps to survive, they must capitalize on their strengths: superior performance, better system integration, better dev experience, more features, and higher general quality.īut the app sandbox strikes at all of those. Cocoa-based Mac apps are rapidly being eaten by web apps and Electron psuedo-desktop apps. IMO the app sandbox was a grievous strategic mistake for the Mac. Sometimes this cost is prohibitive (see Coda 2.5). We did our best but the fact is that sandboxed apps run more slowly, have fewer features, are more isolated, and take longer to develop. Think open and save panels, copy and paste, drag and drop, Services menu, Open Recents, etc. Much of our effort that release (and in following releases) was dedicated to making Mac features work within sandboxed apps. I was an AppKit engineer when the Mac app sandbox was introduced in 10.7.